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game-builder

ericzakariassonby ericzakariasson19 days ago

Builds playable homage games (original takes on well-known games, with original names and art) whose in-game captures must hold up side by side with real shipped-game screenshots. Orchestrates separate planner, builder, and critic subagents through a brief with locked reference shots, a plan, a playable loop, a staged art pipeline, and live captures, then runs fresh-critic rounds against a per-game Visual Bar until WIN, with a diagnoser for stuck loops and a final orchestrator visual read before handoff. Use when asked to build, polish, or compare homage games or vertical slices where visual quality next to real games matters, when a game plays fine but its screenshots look like a browser toy beside the references, or when a reviewer keeps soft-passing weak visuals. Not for general app scaffolds or gameplay-only prototypes.

Install

npx skills add https://github.com/ericzakariasson/skills --skill game-builder
Show step-by-step
  1. 1

    Open your terminal

    • Mac: Press โŒ˜ Space, type "Terminal", press Enter
    • Windows: Press Win R, type "cmd", press Enter
  2. 2

    Paste the command above and press Enter

    Use the Copy command button, then paste in your terminal (Mac: โŒ˜V, Windows: Ctrl V).

  3. 3

    Restart Claude Code

    Close and reopen Claude Code, or start a new session, so it picks up the new skill.

Where it lives
~/.claude/skills/ericzakariasson--skills--skills--game-builder/
โ”œโ”€โ”€ SKILL.md
โ””โ”€โ”€ ... (skill resource files)
View on GitHub

Comments

Always review skill code before installing. Third-party skills may contain scripts that run on your machine.

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