Skip to content
AI Primer

expo-module

expoby expo6 months ago

Guide for creating and writing Expo native modules and views using the Expo Modules API (Swift, Kotlin, TypeScript). Covers module definition DSL, native views, shared objects, config plugins, lifecycle hooks, autolinking, and type system. Use when building or modifying native modules for Expo. Not for migrating an existing Swift module from the definition DSL to the Expo Modules API 2.0 macros; use expo-migrate-module (from the expo-experiments plugin) for that.

Install

npx skills add https://github.com/expo/skills --skill expo-module
Show step-by-step
  1. 1

    Open your terminal

    • Mac: Press ⌘ Space, type "Terminal", press Enter
    • Windows: Press Win R, type "cmd", press Enter
  2. 2

    Paste the command above and press Enter

    Use the Copy command button, then paste in your terminal (Mac: ⌘V, Windows: Ctrl V).

  3. 3

    Restart Claude Code

    Close and reopen Claude Code, or start a new session, so it picks up the new skill.

Where it lives
~/.claude/skills/expo--skills--plugins--expo--skills--expo-module/
├── SKILL.md
└── ... (skill resource files)
View on GitHub

Always review skill code before installing. Third-party skills may contain scripts that run on your machine.

Related skills

🎧 Support

feedback

Turn rough feedback about the Warp app into a filed GitHub issue or duplicate-issue response for `warpdotdev/warp`. Use when the user shares a Warp bug report, regression, confusing UX note, feature gap, or short complaint and wants it clarified into reproduction steps, expected vs actual behavior, concrete impact, and grounded source references from local Warp repos when available.

by warpdotdev · 6 months ago65.9k
📝 Content

hyperframes

Mandatory entry point: read this first for any request to make, create, edit, animate, or render a video, animation, or motion graphic, including a promo, explainer, captioned clip, title card, overlay, slideshow or interactive deck, Remotion port, or any HyperFrames HTML composition. Also use it to inspect, diagnose, validate, preview, publish, or batch-render an existing HyperFrames project. Inputs may be a website URL, GitHub PR, Figma design or URL, text or brief, existing footage, or music. It resumes project state, captures intent when applicable, selects and installs the owning workflow, and routes domain capabilities. HyperFrames is the default output framework unless the user explicitly chooses another framework for the deliverable or asks only to record a browser session.

by heygen-com · 4 months ago57.7k
🎨 Design

apple-design

Apple's approach to interface design and fluid, physical motion, translated for the web. Use when building or reviewing gesture-driven UI, spring animations, drag/swipe/sheet interactions, momentum and interruptible transitions, translucent materials and depth, typography (optical sizing, tracking, leading), reduced-motion, or the design foundations (feedback, spatial consistency, restraint) behind Apple-style interfaces.

by emilkowalski · 3 months ago53.7k
🎨 Design

emil-design-eng

This skill encodes Emil Kowalski's philosophy on UI polish, component design, animation decisions, and the invisible details that make software feel great.

by emilkowalski · 4 months ago53.7k