Fresh stories
Levelsio shuts down Infinite Slop TV after 860 hours of generated video
Levelsio closed Infinite Slop TV after it generated 860 hours of video and drew 185,000 visitors. He estimates unsponsored GPU costs at at least $200,000 a month and says about 44% of chat messages were blocked.

GlennHasABeard runs MiniMax H3 locally on a 12GB RTX 3060
GlennHasABeard reports running MiniMax H3 in ComfyUI on a 12GB RTX 3060 with int8 weights at 20 steps. Each 15-second clip takes about an hour, and his soup demo was upscaled to 4K with Topaz.


Gokayfem releases open-source Claude Opus 5.5 skills for Blender sculptures
Gokayfem released open-source skills that turn images into Blender sculptures with Claude Opus 5.5. The workflow uses depth maps, normal maps and masks rather than generating a 3D model.

Levelsio shuts down Infinite Slop TV after 860 hours of generated video
Levelsio closed Infinite Slop TV after it generated 860 hours of video and drew 185,000 visitors. He estimates unsponsored GPU costs at at least $200,000 a month and says about 44% of chat messages were blocked.

Creators build Blender camera references with Claude for Seedance 2.5 video
Creators demonstrate Claude-built Blender scenes as references for Seedance 2.5 video generation. GlennHasABeard details Firefly's full-length reference input and warns that detailed previs can leak into the output.
Top storiesthis week
Amir Mushich publishes code repositories for 10 creative projects
Amir Mushich shared public code repositories for 10 creative projects. Examples include a JavaScript game engine, photo-to-3D spaces, video-driven interfaces and a reference-based brand skill.


Breakboard builds interactive Three.js teardowns from manufacturer drawings
Rahul’s open-source Breakboard collection uses manufacturer drawings, CAD and three illustration skills to build interactive Three.js teardowns. The standalone HTML runs offline in browsers that support WebGL 2.

Levelsio describes using Claude Code to plan custom furniture and bills of materials
Levelsio described using Claude Code with 3D software to plan furniture parts and generate bills of materials, illustrated with a table design. Follow-ups distinguish ordering custom parts and hiring carpenters from assembling the furniture yourself.

David Comfort tests a 1:42 AI dialogue built from four generations
David Comfort built a 1:42 conversation from four generations using an ElevenLabs master track, black video, references and timed shot lists. He reports stable pitch, but says the dialogue still did not work well.

Opus 5.5 recreates MengTo’s room in editable Three.js
MengTo used Opus 5.5 to recreate his room in Three.js from photos and videos for animated tutorials. The scene supports equipment, lighting and camera changes, while Three.js reduced laptop load.
Workflows you can try today
Claude Opus 5.5
8th NovemberCreators build Blender camera references with Claude for Seedance 2.5 video
Creators demonstrate Claude-built Blender scenes as references for Seedance 2.5 video generation. GlennHasABeard details Firefly's full-length reference input and warns that detailed previs can leak into the output.
Claude Code
8th NovemberMin Choi builds Roblox game Capture A Beast with Claude in about two weeks
Min Choi says he built Capture A Beast with his children in about two weeks without writing code. The workflow combines Claude Code, Roblox Studio, Tripo characters, Blender MCP rigging and GPT Image 2.5 textures.
ComfyUI
8th NovemberGlennHasABeard runs MiniMax H3 locally on a 12GB RTX 3060
GlennHasABeard reports running MiniMax H3 in ComfyUI on a 12GB RTX 3060 with int8 weights at 20 steps. Each 15-second clip takes about an hour, and his soup demo was upscaled to 4K with Topaz.
AI Tool
7th NovemberBreakboard builds interactive Three.js teardowns from manufacturer drawings
Rahul’s open-source Breakboard collection uses manufacturer drawings, CAD and three illustration skills to build interactive Three.js teardowns. The standalone HTML runs offline in browsers that support WebGL 2.





