Seedance 2.5 workflow produces a 30-second Ali–Tyson fight animation
The workflow uses Midjourney for fighter designs, GPT Image 2.5 for consistent character sheets, and Seedance 2.5 for the arena and 30-second fight. The creator finished the music in Suno and edited the result in CapCut.

TL;DR
- MayorKingAI's first Seedance prompt specifies a 30-second, 1080p boxing scene built from five reference images.
- Every production stage has a public prompt, as MayorKingAI's workflow thread moves from fighter designs to the arena, the fight and its continuation.
- MayorKingAI lists Midjourney 8.2, GPT Image 2.5 and Seedance 2.5 in his original clip post, then names Suno and CapCut in his production note.
- Four fighter images are routed by costume and time, while a fifth anchors the arena, in MayorKingAI's Seedance prompt.
- Ali's comeback is written as a direct continuation, which MayorKingAI's extension prompt begins with him rising from the canvas.
Dreamina's Seedance 2.5 product page advertises 30-second videos with up to 50 multimodal inputs. MayorKingAI uses five in his first Seedance prompt, and Dreamina's official video extender page says a continuation draws on a clip's motion, camera flow and visual context.
The image bible
MayorKingAI began with prompt-only Midjourney designs, explaining in a MayorKingAI reply that he used no reference images for either fighter, then used Seedance to give them mannerisms reminiscent of their real-life counterparts.
Ali's source prompt ends with --profile ddpmenj, and Midjourney's parameter guide says such parameters belong after the written description. The GPT Image 2.5 stage in MayorKingAI's character-sheet prompt turns the render into a 16:9 sheet while correcting glove and shorts details.
The sheet locks four things:
- a close-up, front view and back view
- facial features, build, silhouette and height-to-width ratio
- the 2.5D painterly CGI look
- Everlast branding only on trunks and gloves
A stadium without fighters
The environment is generated separately. MayorKingAI's stadium prompt uses the two character sheets as style references, but explicitly prohibits characters from appearing in the arena image.
The stadium brief fixes a centered ring, tiered crowds, overhead trusses and spotlights cutting through haze. Its job is to carry the sheets' painted texture, sculpted forms and cinematic shading into a shared location.
Five references, one 30-second scene
Seedance receives named assets rather than an undifferentiated pile of images. MayorKingAI's video prompt assigns the five inputs to exact wardrobe states and durations.
TYSON1andALI1: robe looks for the 0 to 10 second entrances.TYSON2andALI2: shirtless fight looks after 10 seconds, with robes prohibited.STADIUM: the ring, crowd and lighting layout for the whole sequence.
The prompt's shot list runs from Tyson's tunnel walk and Ali's ring entrance to the robe drop, face-off and bell. It then gives Tyson bob-and-weave pressure and heavy hooks, gives Ali lateral movement and long jabs, and ends the first clip with Tyson flooring Ali near the blue corner.
The extended ending
The second prompt starts from that knockdown, rather than generating a fresh fight. MayorKingAI's extension prompt has Ali beat the count at eight, evade Tyson's increasingly wild combination, then land a right hand that ends with Tyson on the canvas.
Only the fight-state images, TYSON2 and ALI2, are allowed in the continuation, so the entrance robes cannot reappear. Although the first generation prompt requests diegetic sound only and no score, MayorKingAI's production note says the finished music came from Suno and the final assembly from CapCut.