Luma adds sketch-to-render and brand-system generation in Agents
Luma expanded Luma Agents with sketch-to-render and brand-system generation demos, showing rough references turned into finished visuals and branded asset systems. The release matters because style, character and branding control are being packaged into one agent flow instead of separate generation steps.

TL;DR
- Luma says its Agents flow now takes a rough reference and turns it into a finished visual, with LumaLabsAI's sketch-to-render demo showing an architectural sketch resolved into a polished rotating render.
- LumaLabsAI's brand-system demo frames the same Agents product as a brand builder, expanding from direction-setting into colors, typography, packaging, and campaign assets.
- In LumaLabsAI's Foxurai post, Luma also pitched a more cinematic use case, claiming character identity, motion, and visual style can hold across a multi-shot piece.
- The throughline across the sketch demo and the brand demo is packaging visual consistency as one agent workflow, rather than separate prompting passes for concept art, asset systems, and finishing.
You can jump straight into the Luma app, watch the sketch-to-render example turn a line drawing into a finished image, and compare it with the brand-system reel, which treats branding as a system generation problem instead of a single image prompt. Then the Foxurai clip pushes the same pitch into short-form filmmaking, with continuity across shots as the selling point.
Sketch to render
The clearest new workflow is sketch-to-render. Luma's post describes a simple handoff: upload a reference, set the aesthetic, and let Agents turn it into a rendered visual.
The demo stays concrete. Architecture, product concepts, and character-style ideation all fit the same pattern, and the linked Luma app suggests the feature is live rather than a teaser page.
Brand systems
The second demo moves from single images to identity systems. According to LumaLabsAI's post, Agents can take a brand direction and expand it into colors, typography, packaging, and campaign assets.
That is a broader promise than moodboard generation. The interesting part is the scope: not just one branded visual, but a coordinated set of outputs that share the same direction.
Cinematic continuity
Luma used a short film-style example to show where this could go next. In the Foxurai demo, the company says creators can direct a cinematic piece with character identity, intentional motion, and visual style held across every frame.
That introduces a different constraint from the first two demos. Sketch rendering is about finishing a concept, brand generation is about expanding a system, and this one is about keeping continuity intact while the scene changes.