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MengTo recreates his apartment in Three.js with Opus 5.5 and Fable 5.2

MengTo publishes an approximately 11-minute tutorial showing how he used Opus 5.5 and Fable 5.2 to recreate his apartment in Three.js. The furnished interior is navigable but does not use exact measurements.

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MengTo recreates his apartment in Three.js with Opus 5.5 and Fable 5.2
MengTo recreates his apartment in Three.js with Opus 5.5 and Fable 5.2

TL;DR

  • MengTo recreated his apartment in Three.js with Opus 5.5 and Fable 5.2, sharing the process in a roughly 11-minute video tutorial.
  • The furnished interior is navigable, but he skipped exact measurements because they would have taken longer.
  • A separate Blender recreation used Fable 5.2, extending the project beyond the browser.

MengTo’s Blender demo puts wireframe geometry beside textured views, a satisfying peek under the hood. Among the personal details in the replies, he explained why he learned piano: to teach his kid.

The apartment tutorial

The tutorial runs 10 minutes and 38 seconds, moving between a code editor and a browser walkthrough of the apartment. MengTo credits both Opus 5.5 and Fable 5.2 for the Three.js project.

For longer-form instruction, DesignCode also lists Meng To’s separate 47-minute lesson, “Build 3D Websites, Games, and Storybooks with AI”. That is a different lesson from the apartment video.

Approximate measurements

MengTo said he could have pursued exact measurements, but expected that to take longer. The recreation therefore comes without a claim of dimensional accuracy.

The Blender rebuild

The apartment also became a Blender project using Fable 5.2. MengTo described the model as faster, more accurate and more token-efficient in the accompanying post.

Across multiple projects, he reported faster completion at nearly the same cost as Opus 5.5 for comparable work. That cost comparison concerns his model-assisted projects, not a quoted budget for the apartment alone.

He also said he is now moving into Blender and Unreal.

Further reading

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