Figma reintroduced Weave as a builder for image, video, 3D, and other AI workflows and published more than 20 community templates. The push centers on workflow experiments, so users should try the new templates as Weave moves deeper into the canvas.

You can watch Figma’s launch clip turn a still image into a layered edit inside the interface, then open the full workflow writeup to see five concrete pipelines built around a fake brand called Epoch. Figma also published a companion link to 20-plus Community templates, and the same blog post says the team is still working toward bringing Weave more deeply into the main Figma ecosystem later this year.
Figma’s public line is simple: Weave is back, now under the Figma name, and aimed at building repeatable AI workflows instead of one-off generations. In the announcement tweet, the company describes workflows for image, video, 3D, and more, while the official blog post says the product grew out of Weavy and is now positioned as an AI-native creative workflow canvas on the Figma platform.
The teaser from the Figma Weave account leans on three verbs, reimagine, create, compare, and the official blog fills in the product logic behind that phrasing: chaining prompts, branching steps, and reusing intermediate outputs instead of treating each generation as a dead end.
The launch article is strongest when it stops selling and just shows the recipe. It lays out five workflows in order:
That list comes straight from the official walkthrough, and it is the clearest clue about what Figma thinks Weave is for: structured media pipelines, not chat-first image prompting.
The shorter post from Figma’s thread reply points people to 20-plus new Community templates, and the official blog post names the starter set: image-to-video flows, 3D generation, style blending, and model comparison.
The same blog post adds two rollout details that were easy to miss in the tweets. Figma says full integration with the broader Figma ecosystem is coming later this year, and it scheduled a livestream for April 16, 2026 alongside links to a knowledge center, help center, and forum for sharing builds.