ComfyUI adds Wan ATI trajectory drawing in a live path-control template
A new ComfyUI template lets creators draw motion paths for Wan ATI directly in the workflow instead of guessing trajectories in text. Use it to prototype camera or object movement before expanding a move into a longer multi-shot sequence.

TL;DR
- ComfyUI now has a live Wan ATI template that lets creators draw trajectories directly in the workflow instead of describing motion only in text, according to the launch demo.
- The same thread shows a second use case beyond single moves: a multi-scene video builder where image inputs, scene count, and total duration feed an LLM that drafts prompts and timing before manual refinement workflow thread.
- A playable cloud version is already available through the ComfyUI template link, so this is positioned as a ready-to-test workflow rather than a concept post.
What shipped
Rob's launch demo shows the practical shift: path control happens visually inside ComfyUI, with a drawn trajectory guiding motion for Wan ATI. For motion-heavy shots, that gives creators a faster way to block camera or object movement before they start iterating on style, speed, or shot length.
The post also frames this as part of a broader interest in controllable video workflows. In the thread, Rob calls Kling 3.0's multi-shot feature underrated, but the actual release here is the ComfyUI-side template that makes path drawing and prompt refinement easier to manage in one place thread context.
How the workflow is set up
The workflow described in the thread starts with product or character stills, then asks for total duration and number of scenes. An LLM generates prompts and timing for each beat, and the creator edits those outputs manually before rendering the final multi-scene video.
That makes the template useful as a previsualization tool as much as a generation tool: draw the move, inspect the timing, then expand the motion idea into a longer sequence. The hosted ComfyUI page means creators can test the setup without rebuilding the node graph from scratch.