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Gossip Goblin says Gods Don't Give Gifts employed 30 people

Gossip Goblin says his self-financed film Gods Don't Give Gifts employed 30 people over more than nine months. The production involved writers, voice actors, composers, a foley artist and a post-production team.

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Gossip Goblin says Gods Don't Give Gifts employed 30 people
Gossip Goblin says Gods Don't Give Gifts employed 30 people

TL;DR

The published credits name Zack London and Jacob Batchelor as screenwriters and list a 107-minute runtime. The film's official world-building includes debtors transferred into animal bodies and aristocrats wheeling unmodified humans into dinner parties as entertainment.

Thirty people, nine months

Zack London, the film's director and the creator behind Gossip_Goblin, says the production was self-financed and employed 30 people. “It wouldn’t exist otherwise,” he wrote.

His refreshingly specific breakdown lists these roles, alongside more than nine months of work:

  • Two writers.
  • Eleven voice actors.
  • Four composers or musicians.
  • Nine core creatives.
  • Five post-production staff, including a foley artist.

London also says the nine core creatives all have film, television or entertainment backgrounds in his reply about the production.

Four musicians, no AI score

One primary composer leads the score, with supporting musicians contributing to particular segments, London explained in a follow-up. He separately stated that the film contains “0 AI music.”

World-building down to the props

The trailer introduces four interconnected stories on Niiro Cradle, where bodies are disposable and consciousness has become a commodity.

Gods Don't Give Gifts trailer

London describes AI as enabling a small team to construct an extravagant world down to its smallest props in a statement published by Variety. His examples run from leviathans, spaceships and talking apes to “the scuffed up sneakers on a background extra.”

He has encouraged followers to read more and promised a behind-the-scenes documentary “quite soon.”

December 4 screenings and an Oscar campaign

Fable's announcement thread says the trailer will play in U.S. theaters, with posters in theater lobbies. The company is also promoting the film's R rating and planned Best Animated Feature submission.

The release moved from October 30 to December 4 to bring it closer to Oscar campaign season, according to Variety's October 6 report. Fable's planned campaign includes:

  • Advance screenings for Academy voters.
  • Pre-release screenings for critics.
  • Los Angeles billboard advertising in November.

No distributor had been disclosed in that report. Screening cities are listed as “Being Announced Soon” on the official film site, which is collecting email signups for screening announcements.

Further reading

Discussion across the web

Where this story is being discussed, in original context.

On X· 5 threads
TL;DR2 posts
Thirty people, nine months2 posts
Four musicians, no AI score1 post
World-building down to the props3 posts
December 4 screenings and an Oscar campaign2 posts
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