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Anthropic ships Claude Opus 5 in Claude Code and the API

Anthropic launched Claude Opus 5 for Claude Code and the API with high-effort defaults, fast mode, migration tooling, mid-conversation tool changes, and routing fallback. The model scored 43.3% on Frontier-Bench v0.1.

7 min read
Anthropic ships Claude Opus 5 in Claude Code and the API
Anthropic ships Claude Opus 5 in Claude Code and the API

TL;DR

  • Claude Opus 5 shipped in Claude Code and the Claude Platform with the claude-opus-5 API slug and /model claude-opus-5 in Claude Code, per ClaudeDevs' model-slug post.
  • The headline coding number is 43.3% on Frontier-Bench v0.1, ahead of Fable 5 at 33.7%, according to ClaudeDevs' Frontier-Bench post.
  • The migration gotcha is backward compatibility: the built-in /claude-api migrate exists, while danshipper's Day 0 test says legacy skills made Opus 5 stop early or miss instructions.
  • The creative demos were browser-native and weirdly complete: LLMJunky's Rocket Arena post showed a playable 3D car game, while chrisfirst's V8 post showed a 112-part interactive engine model.
  • Prompt-injection resistance was the buried security claim: bcherny's system-card note said layered defenses drove prompt-injection attack success to roughly zero.

The official launch post frames Opus 5 as near-Fable intelligence at half the price. The fun buried bits are elsewhere: Anthropic's context-engineering post says the team removed over 80% of Claude Code's system prompt for newer models, and the AWS Bedrock model card lists a 1M-token context window with 128K max output.

What shipped

  • Availability: Opus 5 is live in Claude Code and Claude Platform, per ClaudeDevs' launch thread.
  • API and Claude Code slugs: claude-opus-5 on the API and /model claude-opus-5 in Claude Code, per ClaudeDevs' model-slug post.
  • Pricing: the official launch post lists $5 per million input tokens and $25 per million output tokens, unchanged from Opus 4.8.
  • Product position: Opus 5 is the new default on Claude Max and the strongest model on Claude Pro, according to the official launch post.
  • Effort default: Opus 5 defaults to high effort in Claude Code and Claude Platform, according to ClaudeDevs' effort post.
  • Fast mode: Anthropic says fast mode runs about 2.5x faster at 2x base price, per ClaudeDevs' effort post.
  • Migration tool: /claude-api migrate updates model strings and suggests Opus 5 prompt changes, according to ClaudeDevs' migration post.

Benchmarks that moved

First-party

Third-party evaluators

  • Artificial Analysis Intelligence Index: Fable 5 at 60 to Opus 5 at 61, +1 point, according to Artificial Analysis.
  • GDPval-AA v2: Fable 5 at 1747 Elo to Opus 5 at 1861, +114 Elo, according to Artificial Analysis.
  • AA-Briefcase: Fable 5 at 1574 Elo to Opus 5 at 1720, +146 Elo, according to Artificial Analysis.
  • CursorBench 3.2 at default effort: Fable 5 at 66.5% to Opus 5 at 66.7%, +0.2 points, according to Cursor's Opus 5 availability post.

Customer-reported

  • Lovable's hardest agentic coding tasks: Opus 4.7 baseline to Opus 5, +22% relative, according to a Lovable quote in Anthropic's official launch post.

Where it regressed

  • DeepSWE v1.1: Fable 5 at 69.7% to Opus 5 at 68.8%, -0.9 points, per minchoi's benchmark chart.
  • DeepSWE v1.1: GPT-5.6 Sol at 72.7% to Opus 5 at 68.8%, -3.9 points, per minchoi's benchmark chart.
  • FrontierCode v1.1 Main: Fable 5 at 53.5% to Opus 5 at 53.4%, -0.1 points, per minchoi's benchmark chart.
  • Legal Agent Benchmark Held-out: Fable 5 at 13.3% to Opus 5 at 11.7%, -1.6 points, per minchoi's benchmark chart.
  • HealthBench Professional: Mythos 5 at 66.0% to Opus 5 at 59.8%, -6.2 points, per minchoi's benchmark chart.
  • Cybersecurity: Anthropic's system card says Opus 5 exceeds Opus 4.8 on cyber evals but remains below Mythos 5, especially on exploitation.
  • Workflow compatibility: danshipper's Day 0 test said Opus 5 argued with existing instructions, stopped before finishing, and improved after the team deleted old skills and rebuilt from scratch.
  • Effort level behavior: alliekmiller's early-access note called Opus 5 "VERY VERY eager" and said high reasoning effort had to be switched down to medium.

Under the hood

Vibe Check

  • Old harnesses were fragile: danshipper's Day 0 test said Opus 5 behaved worse with Every's existing skills, then improved dramatically after the team started from scratch.
  • Lower effort showed up twice: danshipper's Day 0 test and alliekmiller's early-access note both reported better behavior after moving down from high-effort defaults.
  • Browser games were the loudest creative test: LLMJunky's Rocket Arena post showed a Rocket League-style game that consumed 27% of a 5x Max subscription, while LLMJunky's cost reply put the project cost at roughly $3.
  • The same Rocket Arena project later grew multiplayer: LLMJunky's multiplayer post showed controller support and a room code for live testing.
  • Opus 5 tested its own game mechanics: LLMJunky's playtest clip showed the model controlling the game to verify behavior.
  • Procedural educational tools also landed: chrisfirst's V8 post described a browser V8 with 112 clickable parts, and chrisfirst's prompt asked for slider-crank geometry, cam timing, valve lift graphs, part telemetry, and no external assets.
  • Motion design got an MCP-shaped demo: AmirMushich's Moda MCP demo claimed one prompt produced editable layers, keyframes, and details in five minutes.
  • HTML canvas had a cleaner launch-ad test: stevibe's launch-ad demo said Opus 5 wrote the storyboard and coded a 30-second neon intro film.

Where it shows up

  • Claude surfaces: ClaudeDevs' launch thread says Opus 5 is live in Claude Code and Claude Platform, and ClaudeDevs' model-slug post gives the API and Claude Code model names.
  • Linear: linear's Claude Code dropdown shows Opus 5 selectable for Coding Sessions that draft PRs from Linear.
  • Cursor: Cursor's forum announcement says Opus 5 is available in the model picker and supports Zero Data Retention, unlike Fable 5.
  • GitHub Copilot: GitHub's changelog says Opus 5 is available across Pro+, Max, Business, and Enterprise plans, with gradual rollout and admin enablement for business plans.
  • AWS Bedrock: the Bedrock model card lists anthropic.claude-opus-5 for Bedrock runtime and Bedrock Mantle.
  • Vercel AI Gateway: Vercel's changelog says claude-opus-5 is available through AI Gateway.
  • Claude Code's adjacent surface is getting more agentic: minchoi's iOS simulator clip showed Claude Code building, launching, and testing an iPhone app inside the simulator.

Further reading

Discussion across the web

Where this story is being discussed, in original context.

On X· 7 threads
TL;DR3 posts
What shipped3 posts
Benchmarks that moved2 posts
Where it regressed3 posts
Under the hood3 posts
Vibe Check5 posts
Where it shows up2 posts
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