Meshy released an MCP package that extends agent-based 3D generation into rigging, retexturing, remeshing, animation, and printing. That matters because the workflow now reaches past model creation into post-processing, with npm install and OpenClaw distribution already live.

npx skills add meshy-dev/meshy-3d-agent, which points users to a GitHub repo of agent skills rather than a traditional app download Install command.You can browse the full Meshy 3D Agent repo, check the Retexture API, the Remesh API, and the Rigging and Animation API. The funny wrinkle is that the repo describes these as Markdown skills that call Meshy's API directly, so the launch is really about giving coding agents a full post-processing chain, not just another text-to-3D button.
The one-line install lands on a repo with three pieces: a core meshy-3d-generation skill, an optional meshy-3d-printing skill, and a unified meshy-openclaw package for ClawHub and OpenClaw. Meshy says the skills cover text-to-3D, image-to-3D, retexture, remesh, auto-rigging, animation, and 2D image generation in the same workflow stack.
The repo also makes an important implementation point: these are not packaged as a separate runtime. Meshy says the assistant reads Markdown instructions and then uses shell commands and Python scripts to hit the API directly.
The useful change is the shape of the toolchain. Meshy's launch pitch is a five-part post-generation stack:
Those steps map cleanly to Meshy's existing docs. The Retexture API can operate on a completed Text to 3D, Image to 3D, Remesh, or other supported task. The Remesh API can export models in formats including GLB, GLTF, OBJ, FBX, and STL. The Rigging and Animation API handles auto-rigging and animation tasks programmatically.
Meshy says OpenClaw users can already find the package on ClawHub. In the repo, the OpenClaw variant bundles generation and printing into one skill, keeps the API key in a project-local .env, and includes Bambu Studio handoff for slicer workflows.
There is still one visible gap. The repo describes printability checks and multi-color guidance as partly manual today, and Meshy says the printing subskill will be updated once its multi-color API is released. Meshy's Quickstart also says API access requires an API key with the msy- format, while the repo lists a Pro plan and Python requests as prerequisites.
📷 Level up your AI Agent with 3D superpowers today! npx skills add meshy-dev/meshy-3d-agent
Meshy MCP is LIVE 🦞 We take your AI Agent beyond 3D generation. Rigging · Retexture · Remesh · Animation · 3D Print Others give you a model. Meshy gives you the full workflow.
🦞 Openclaw users can find our meshy-3d-agent on ClawHub, we'll update the meshy-3d-printing subskill as soon as our multi-color api is released!