Topaz Labs releases NeuroStream 2 with 4x local renders and Nuke plugin
Topaz Labs shipped the SPEED update with NeuroStream 2, Face Recovery 3, Noise-Aware Sharpening, AMD and Mac models, and a Nuke plugin. It matters because the release targets faster local cleanup and render passes across existing post-production pipelines.

TL;DR
- In topazlabs' SPEED update post, Topaz Labs said NeuroStream 2 cuts local processing times by up to 4x, and the attached benchmark card showed a 20MP Denoise run dropping from 7m 10s to 1m 16s.
- The same topazlabs post bundled Face Recovery 3, Noise-Aware Sharpening, new AMD and Mac models, and a new Nuke plugin into one release.
- topazlabs' Premiere announcement added a separate Adobe Premiere workflow, and topazlabs' model list said the panel supports seven video models and three image models.
- Access to the Premiere panel runs through a Premiere panel download, while topazlabs' setup post said users need cloud credits unless they already subscribe to Topaz Studio or Astra.
You can check the Premiere panel page, the cloud render credits page, and the Topaz Studio subscription page. The interesting split here is simple: the SPEED update post is about faster local runs, while the Premiere announcement pushes the same model family into Adobe's edit timeline.
NeuroStream 2
The headline claim is speed. topazlabs' benchmark card said NeuroStream 2 is now available in Wonder 3, Denoise Max, Super Focus 3, and Starlight Precise 2.5, with the example run showing a 20MP Denoise job dropping to 1m 16s from 7m 10s.
A short speed demo from topazlabs
Topaz paired that with a broader cleanup bundle. In topazlabs' launch post, the company also named Face Recovery 3, Noise-Aware Sharpening, new AMD and Mac models, and a Nuke plugin, which makes this feel less like a single-model drop and more like a pipeline refresh for people already doing local enhancement passes.
Premiere panel
A second release this week pushed Topaz into Adobe Premiere through a UXP panel. According to topazlabs' announcement, editors can use Topaz Labs models without leaving Premiere, and the linked Premiere panel page is the install point.
The supported model list in topazlabs' Premiere inventory is already broad:
- Video: Proteus, Starlight Fast 2, Starlight Precise 2.5, Starlight Mini, Astra 2, Iris, Nyx
- Image: Gigapixel, Wonder 3, Bloom
That means the faster local-processing story and the Adobe workflow story overlap, but they are not the same product surface.
Model list and access
The setup details live in the thread, not the headline. topazlabs' instructions said the Premiere panel requires a Topaz account plus cloud credits, while existing Topaz Studio and Astra subscribers already get monthly credits.
For new users, topazlabs' setup post pointed to account creation, one-time cloud credit packs, or a subscription option. That is a different cost and compute model from the local NeuroStream 2 pitch above, and it is the clearest sign that Topaz is now selling both faster on-device runs and panel-based cloud workflows at the same time.