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Claude is Anthropic's family of state-of-the-art large language models. Current Claude models support text and image input with text output and are available through the Claude API and major cloud platforms.

Pricing

Artificial Analysis · Aug 12, 2026, 1:02 PM
Input / 1M
$0.25
Output / 1M
$1.25
Blended / 1M
$0.50
Output TPS
0
TTFT (s)
0

Model Intelligence

Arena ranking
4
Benchmarkable
No
Model level
family
Intelligence Index
3.5
Coding Index
14
MMLU Pro
0.5
GPQA
0.32
HLE
0.04
LiveCodeBench
0.2
SciCode
0.18
MATH-500
0.37
AIME
0.03

Recent stories

50 linked stories
workflowSECONDARY2026-08-09
Seedance 2.5 guide supports repeatable reference workflows across Dreamina and PolloAI

Posts apply ByteDance’s Seedance 2.5 guide to Dreamina, PolloAI, Pika, Midjourney, and Claude Skill workflows. Examples use character frames, audio references, motion prompts, and one 30-second text-to-video prompt.

newsSECONDARY2026-08-09
Anthropic engineer claims Claude Code defaults can hit 0% prompt-injection success

Benjamin Cherny said Anthropic trains Claude against prompt injection and that Claude Code’s model, probe, and auto-mode layers can reach 0% attack success in next week’s defaults. The claim comes from an Anthropic engineer rather than an independent benchmark.

releaseSECONDARY2026-08-08
Meng To opens Kage Three.js landing page repo with 922 KB build

Meng To released the Kage landing page repo and reusable Three.js skills after building the 3D scrolling site with Claude Code, Opus 5, and image tools. He cites a 922 KB build and mobile fixes.

workflowPRIMARY2026-08-02
Developers share unattended Claude and Codex pipelines with spend caps

Developers shared workflows that turn idle AI accounts into scheduled assistants for commits, research, repo cleanup, and notes. Shared designs add spend caps, Apple Notes routing, Obsidian output, and coworker controls.

newsSECONDARY2026-08-01
AI game builders report weeks of cleanup after fast agent-made demos

Practitioners said coding agents can make impressive game demos quickly, but playable games still require weeks or months of design, testing, and cleanup. Other posts pointed to limited visual reasoning, 3D topology fixes, and Fable or Opus model choices as current bottlenecks or workarounds.

workflowSECONDARY2026-07-29
Peter Yang releases 25-minute design-md workflow for Claude product builds

Peter Yang published a 25-minute tutorial and written workflow that moves from problem definition and Claude Design prototypes to reusable design-md files and Claude Code implementation. The process adds Mobbin research and HTML specs so agents can reuse design context instead of rebuilding UI direction each prompt.

workflowSECONDARY2026-07-27
Creators test Seedance reference prompts for longer AI video scenes

Creators refined reference prompts for longer AI video scenes using Seedance last-frame matching, second-by-second timing, character sheets, and GPT Image 2 storyboards. The examples aimed to hold style or character continuity across short shots.

newsPRIMARY2026-07-26
Users report Claude shared links indexed by Google Search

Viral posts claim public Claude chats and artifacts were indexed by search engines. Examples allegedly include API keys, resumes, legal notes, dashboards, project plans, and medical summaries.

newsSECONDARY2026-07-21
Levelsio claims vibe-coded clones are squeezing small SaaS pricing power

Levelsio pointed to customers and founders replacing paid apps with private AI-built versions. The debate centers on whether AI raises quality baselines while weakening pricing power for simple software.

releasePRIMARY2026-07-13
Claude Artifacts adds public links for generated prototypes

ClaudeDevs says Artifacts now support public links, multiplayer editing in Claude Code, and creation through Claude Tag. A workflow post shows Claude Tag dashboards edited by collaborators or local Claude Code sessions.

workflowSECONDARY2026-07-10
Levelsio builds Caltrack with Claude Code on a VPS and Grok vision

Levelsio exported diet logs from Claude chat into Claude Code on a VPS, then built Caltrack with Telegram, SSH entry, database memory, and Grok vision food scanning. The case turned failed chat memory into a persistent app.

dealSECONDARY2026-07-09
Posts suggest Anthropic adds Fable access to Max plan

Kitze posted screenshots and a join link suggesting Fable access is included with Anthropic Max. ClaudeDevs also said five-hour and weekly limits were reset for all users.

releaseSECONDARY2026-07-08
Pika opens Director’s Suite as an invite-only agent video workspace

Pika launched invite-only access to Director’s Suite, an agent-run video workspace with shot lists, character and location references, timeline controls, and chat. Early demos show Claude-driven planning inside the suite.

dealSECONDARY2026-07-07
Anthropic extends Claude Fable 5 access through July 12

Posts quote Anthropic saying paid Claude plans keep Fable 5 access through July 12, five days past the expected cutoff. Creators used the reprieve for audits, handoffs, and planning.

releaseSECONDARY2026-07-07
Higgsfield Apps turns one prompt into deployable mini apps via Claude MCP

Official demos show Claude via Higgsfield MCP building small apps such as Ad Studio, NutScan, a handwriting-to-font tool, and a hand-tracked solar system app in one session. The demos frame Higgsfield Apps as a one-prompt path from idea to deployable mini app.

dealPRIMARY2026-07-06
Fable 5 drops included Claude access on July 7 at 11:59:59 p.m. PT

Fable 5’s included Claude access is set to end at 11:59:59 p.m. PT on July 7. Creators shared last-day MCP and prompt workflows for apps, sites, campaigns, triage, and a SNES game port.

workflowSECONDARY2026-07-05
Claude Fable 5 roundup shows iOS ports, browser games, and 3D worlds

Min Choi collected Claude Fable 5 builds spanning a native Command & Conquer iOS port, a Subway Surfers clone, procedural 3D worlds, dungeon generation, and Blender assets. The examples show developers using Fable 5 across mobile ports, browser gameplay, and 3D asset workflows.

releaseSECONDARY2026-06-30
Fable 5 opens with Opus 4.8 fallback billing on flagged coding tasks

Anthropic staff said Fable 5 is returning, but classifier-triggered requests can fall back to Opus 4.8 and be billed at Opus rates. That matters for vibe-coders because access, cost, and task routing now depend on whether a request trips the safeguard system.

newsSECONDARY2026-06-20
GLM 5.2 claims 1M-token local coding as builders compare it with Opus 4.8

Builders across X described GLM 5.2 as a surprisingly capable local coding model, citing MIT licensing, a 1M-token context window, and experiments on desktop or distributed GPU setups. The shift matters because it reopens local-first website and code workflows for vibe coders, though hardware cost and throughput still lag cloud subscriptions.

workflowSECONDARY2026-06-19
Moda supports Claude MCP carousel redesigns with Brand Kits and 7-slide templates

A workflow thread showed Moda ingesting references through its web app or Claude MCP, then turning plain-language prompts into reusable Instagram carousel templates refined with Brand Kits and art-direction passes. That matters because it shifts carousel production out of Figma and Photoshop into an iterative design-agent loop.

workflowSECONDARY2026-06-18
Midjourney reports Medical launch video used Sony DSLR, DaVinci, and browser-based three.js

David Holz said he shot and edited the Midjourney Medical launch video himself and built its realtime browser visualization with three.js/WebGL, Claude, and Codex. That turns the hardware reveal into a creator-side production case study, even if the process is still a one-off launch build.

newsSECONDARY2026-06-13
Fable 5 restricts access during jailbreak dispute as creators post last-build demos

Creators reported that Fable 5 access was pulled or restricted during a jailbreak dispute, then shared games, sites, and videos made before the cutoff. The restriction pushes users back to Opus 4.8 or local setups for one-shot creative coding.

promptPRIMARY2026-06-13
Claude Opus 4.8 builds one-prompt animated landing pages in creator demos

Creators published prompt stacks showing Claude Opus 4.8 and Gemini 3.1 Pro building animated hero sections and full landing pages, with Fable-era demos supplying longer asset maps. The workflow pushes AI web design beyond wireframes into motion, media choreography, and inspectable front-end polish.

releaseSECONDARY2026-06-10
Magnific adds MCP to paid plans with Slack, auto layers, and resize export

Magnific turned its MCP connector live on all paid plans and added a Slack-to-image workflow with auto layers and resize exports. The rollout matters because image generation, editing, and asset reuse can stay inside chat-driven creative workflows, with credits consumed per MCP request.

releasePRIMARY2026-06-09
Claude Fable 5 launches with Opus 4.8 fallback and 2.1.170 support

Anthropic opened Claude Fable 5 across Claude Code, Desktop, Cowork, and API, with always-on reasoning and Opus 4.8 fallback on some flagged requests. Early demand triggered model-picker friction and quota pressure, so Anthropic reset the 5-hour and weekly limits the same day.

workflowPRIMARY2026-06-09
Claude Fable 5 claims 8,000-line Pokémon game from one prompt

Community demos showed Claude Fable 5 generating playable games and simulations from short prompts, image refs, and goal-based instructions, from Pokémon and F-Zero to city sims and FPS clones. The demos make the model’s creative ceiling clearer, but builders still needed follow-up prompts for speed, style, or polish.

newsSECONDARY2026-06-08
Deadfall reports 100+ Reddit upvotes and SNES hardware confirmation

The creator said Deadfall's /r/snes post turned mostly positive, passed 100 upvotes, and drew confirmation that the ROM runs on real SNES hardware. Follow-up replies said the characters and levels were hand-made, while Claude generated music and Midjourney backdrops were heavily edited, so watch the breakdown as more details emerge.

workflowPRIMARY2026-06-07
Claude 4.8 supports one-prompt animated website heroes in creator demos

Markproduct shares a long-form spec that Claude 4.8 turns into a live animated hero section, while another creator pairs GPT-5.5 with OpenAI Sites for a password-manager landing page. These posts matter because layout, motion, fonts, and CSS behavior are being packaged into reusable website briefs.

releaseSECONDARY2026-06-04
Higgsfield launches Motion Website Generator skill for Claude MCP

Higgsfield launched a Claude MCP skill that turns brand kits, generated videos, and business info into scroll-driven motion websites. The rollout also includes a Figma plugin for SVG assets and MCP tools that cut long videos into platform-ready clips.

releasePRIMARY2026-05-29
Claude Opus 4.8 adds mid-conversation system messages with prompt caching

Anthropic documented mid-conversation system messages and automatic cache preservation in Opus 4.8, while Claude Code and Cowork gained /effort controls. Try the new workflow controls if you rely on long sessions, since they may matter more operationally than the raw model bump.

releasePRIMARY2026-05-28
Anthropic releases Claude Opus 4.8 with Claude Code dynamic workflows

Anthropic rolled out Claude Opus 4.8 across Claude Code, the API, and partner surfaces, plus a research-preview workflow mode that coordinates large subagent fleets. It keeps 4.7 pricing, but early tests suggest workflow runs can burn very large token budgets, so teams should watch usage closely.

releaseSECONDARY2026-05-28
Pika launches Founder Starter Kit for Claude MCP with four launch skills

Pika released a four-skill bundle for Claude via MCP covering brand creation, app screens, product sizzle videos, and founder videos. Demo posts show a single App Store link can generate polished promo assets inside one chat workflow, so founders can test it for faster launch content.

workflowPRIMARY2026-05-23
Claude builds 5-minute landing pages from single prompts

Designers shared repeatable prompts that turn Claude into a landing-page generator, from shader-heavy hero sections to animated loops and full Next.js pages. The workflow can speed concepting and launch-video production, but posts also show models still miss exact mock fidelity.

releaseSECONDARY2026-05-22
Higgsfield adds Personal Clipper to Claude via MCP

Higgsfield says Claude users can now turn a video link into clipped shorts with aspect-ratio and subtitle controls through Personal Clipper. The Claude-side workflow also adds Viral Presets Pack 2, so try it if you want more short-form generation inside chat.

releaseSECONDARY2026-05-18
Claude Code updates /fast to Opus 4.7 at ~2.5× response speed

Anthropic made /fast default to Opus 4.7, added prompt cache diagnostics in Claude Console, published scale guidance for large codebases, and renamed extra usage to usage credits. The bundle gives teams clearer controls over latency, cache misses, and paid usage while running long Claude Code sessions.

releaseSECONDARY2026-05-14
Pika launches MCP access and Pika Agent editing inside Claude

Pika launched MCP access and Pika Agent flows for Claude, and a creator demo showed a full edit completed without Premiere or After Effects. It matters because model access and edit actions move into one chat-driven video workflow.

workflowSECONDARY2026-05-13
OmniSocials supports Claude MCP publishing across 10 social platforms

A walkthrough showed OmniSocials importing past posts, drafting platform-specific copy, and scheduling publishing across 10 networks for $10 per workspace through Claude. The setup bundles calendars, formatting, analytics, and scheduling into one chat-driven social stack.

newsSECONDARY2026-05-02
Blender reports Anthropic sponsorship after €240K payment draws AI takeover backlash

An 80.lv-cited report said Anthropic paid €240K to sponsor Blender, while Blender leadership said the deal was not an AI takeover and creator posts said the public patronage was later pulled. The connector still appears to ship, but the funding tie-in became a flashpoint inside open 3D communities.

releaseSECONDARY2026-04-30
Higgsfield launches Canvas node graph for brainstorm-to-final-cut pipelines

Higgsfield launched Canvas, a node-based workspace for repeatable content pipelines from brainstorming through final cut. Posts around the launch also pointed to new MCP hooks, tying the canvas approach to ad automation and team production workflows; test the graph if you need a structured build path.

releaseSECONDARY2026-04-28
Adobe adds Creative Cloud access in Claude for Photoshop, Premiere and Firefly

Adobe added Creative Cloud access inside Claude, with creators demonstrating Photoshop, Lightroom, Illustrator, Firefly, Premiere, Express and InDesign from plain-language chat. It matters because Adobe is moving editing tasks into AI chat surfaces instead of keeping them inside separate app interfaces.

newsSECONDARY2026-04-27
Claude Code limits Pro plans to Sonnet 4.5 and moves Opus behind extra usage

Anthropic support docs now say Claude Pro users in Claude Code need extra usage to access Opus, with Sonnet 4.5 as the default. Separate user posts report mismatched receipts and an unverified $200 overage case, making spend harder to predict.

newsSECONDARY2026-04-25
MeiGen launches free prompt gallery with Claude MCP and Figma hooks

Posts describe MeiGen as a free prompt gallery for GPT Image 2, Nano Banana 2, Seedance 2.0, Veo 3.1 and Midjourney, with drag-to-canvas generation and reverse prompting. The thread says the dataset is open source and already wired into Claude, Figma and OpenClaw workflows.

workflowSECONDARY2026-04-19
Motion Brief supports product-shot-to-Seedance brand workflows

Amir Mushich released Motion Brief, a Claude Project that turns a product shot into motion directions, Seedance prompts and buyer/pricing guidance. Related posts show the same workflow expanding into batch product angles and video demo frames.

workflowSECONDARY2026-04-17
Higgsfield claims a 23-minute sci-fi pilot made in 4 days with Seedance 2.0

Higgsfield said a team made a 23-minute sci-fi pilot in four days, and a public breakdown detailed moodboards, Blender blocking, Claude prompts, and XML edit handoff. The pipeline matters because it handles multi-director planning, voice consistency, and post.

releaseSECONDARY2026-04-17
Anthropic launches Claude Design for prototypes, slides, and one-pagers

Anthropic launched Claude Design in research preview to turn chats, files, and screenshots into prototypes, slides, and one-pagers. Early users praised design-system matching and code export, but hit high token and rate limits.

workflowSECONDARY2026-04-11
Kaigani builds Seedance 2.0 BURST FRAME method for 20-shot lists

Kaigani posted a Seedance 2.0 workflow that packs 20 consistent full-resolution shots into one rapid-fire prompt using a Chinese shot-list template. Claude Code and ffmpeg then extract key frames after generation, so users can try the pipeline for repeatable scene sets.

workflowSECONDARY2026-04-06
UXDesign thread compares Claude, Framer and Rive for prototype polish

Designers said AI-assisted coding can get flows working but still needs help on multi-step interactions, so they compared Claude chats, code examples, and manual tweaks. If you are polishing micro-interactions, check the Framer, Rive, and Figma Smart Animate recommendations before picking a build path.

newsPRIMARY2026-04-04
Anthropic limits OpenClaw-style harnesses to pay-as-you-go billing

Anthropic began charging pay-as-you-go for third-party harnesses like OpenClaw instead of covering usage with Claude subscriptions. Users should review wrappers and migration paths, including Claude Code CLI, OpenAI auth, Hugging Face guides and local tools.

releasePRIMARY2026-03-28
Claude Code adds community plugins for 32-agent orchestration and repo tours

Community plugins now add multi-agent orchestration and self-hosted repo tours to Claude Code, including five execution modes, 32 agents, and generated code maps. Install them to package repeatable coding and onboarding workflows as skills instead of custom setup.

workflowPRIMARY2026-03-27
Claude Code adds /clone-website with Chrome MCP and git worktrees

An open-source Claude Code template now clones websites from a single /clone-website command using Chrome MCP, design-token capture, and parallel git worktrees. It packages front-end recreation into a repeatable flow, but current proof comes from repo demos rather than broad field use.

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