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Reference Workflow

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WORKFLOW10th November
Creators test MiniMax H3 Image for game concept art

Early-access creators demonstrated MiniMax H3 Image generating Western game scenes, fantasy environments, and character sheets. A separate test assigns distinct references to character, setting, and lighting.

WORKFLOW9th November
MiniMax H3 Image testers report 16 reference images and 4K output

Early-access testers show MiniMax H3 Image reusing characters, preserving vehicle designs across views and changing artistic styles. They also report support for 16 reference images and 4K output.

WORKFLOW8th November
Creators build Blender camera references with Claude for Seedance 2.5 video

Creators demonstrate Claude-built Blender scenes as references for Seedance 2.5 video generation. GlennHasABeard details Firefly's full-length reference input and warns that detailed previs can leak into the output.

WORKFLOW7th November
Breakboard builds interactive Three.js teardowns from manufacturer drawings

Rahul’s open-source Breakboard collection uses manufacturer drawings, CAD and three illustration skills to build interactive Three.js teardowns. The standalone HTML runs offline in browsers that support WebGL 2.

WORKFLOW5th November
Tencent Hy4 turns sketches and app screenshots into code in Hasantoxr tests

Hasantoxr shared tests in which Tencent Hy4 turns sketches into games or HTML pages and app screenshots into code. The thread includes WorkBuddy access steps, API pricing and a November 15 cutoff for the limited free quota.

WORKFLOW1w ago
MengTo turns a Figma Weave canvas into a three.js landing page

MengTo shared a workflow that turns a Figma Weave canvas into a seasonal landing page. Seasonal images, depth maps and Kling motion references feed an exported folder that Claude Code converts into a single-file three.js page.

WORKFLOW1w ago
Bilawal Sidhu uses GPT-6 Astra to rebuild a scanned room as an editable Blender scene

Bilawal Sidhu demonstrates using GPT-6 Astra to turn a RealityScan room mesh into an editable Blender scene with isolated objects and procedural materials. He also demonstrates physics in the rebuilt scene and distinguishes it from point clouds or an unstructured triangle mesh.

WORKFLOW1w ago
MengTo builds 8 reference-led landing pages with Step 5 Preview

MengTo built eight landing pages for about $12 in tokens using screenshots and revision prompts. The workflow used Nano Banana photos and Claude Code fixes; five of 24 first deliveries needed no repairs.

WORKFLOW2w ago
Dola turns product screenshots into launch campaigns with Seedream 5.0 Pro

MengTo’s Dola workflow turns a product description and screenshot into campaign concepts, posters and animated clips. It uses Seedream 5.0 Pro for posters with real UI and Seedance 2.0 for motion.

WORKFLOW2w ago
Magnific shares SMOKE workflow for continuity across 42 shots

Magnific says its short film SMOKE used character sheets and location references to maintain continuity across 42 shots. Production took ten working days, all video was generated with Seedance 2.5, and published prompts detail five locations.

WORKFLOW2w ago
Creators use CineMap to stage shots before AI video generation

Gizakdag and Egeberkina demonstrate staging scenes in CineMap before generating video in TapNow. Their examples use reference images or Seedance 2.5 to turn directed previews into finished shots.

WORKFLOW2w ago
Claude Opus 5.5 rebuilds a scanned garden in Blender with Geometry Nodes

Gokayfem used Claude Opus 5.5 to reconstruct a garden from a Gaussian splat in Blender. The open-source project combines procedural objects, Geometry Nodes, Shader Nodes and captured textures.

WORKFLOW2w ago
Venturetwins makes a Kling property tour from 8 listing photos

Venturetwins reports a consistent Kling 4 tour generated from eight listing photos in one pass. GPT-6 Astra selected the references and wrote a timed script, and the test used Kling’s built-in speech.

WORKFLOW2w ago
MiniMax M3.1 Flash builds landing pages from shared image references

MengTo built landing pages with MiniMax M3.1 Flash, using images to set visual direction before coding. Shared references, reusable skills and screenshot reviews guided revisions.

WORKFLOW3w ago
Amir Mushich builds Off-Script coffee video from 13 directed keyframes

Amir Mushich built an Off-Script coffee video using vector brand assets and 13 directed keyframes. His workflow uses Seedance through Lumina for generation, followed by editing, timing, sound and color work.

WORKFLOW3w ago
Curious Refuge shows Seedance 2.5 performance transfer with depth maps

Curious Refuge’s tutorial turns greybox footage of an actress drinking coffee into a bar scene. Seedream sets the look, Depth Anywhere extracts depth guidance, and Seedance 2.5 generates the final video.

WORKFLOW3w ago
Amir Mushich uses Claude to reconstruct Revolut’s brand guide

Amir Mushich used Revolut’s website and Claude to create an unofficial brand guide with HTML and design tokens. He says the results still need human checking.

WORKFLOW3w ago
CharaspowerAI uses Firefly Boards to build a haunted hotel campaign

Adobe ambassador CharaspowerAI used Firefly Boards to compare logo concepts and refine staff character sheets for a haunted hotel campaign. The workflow established consistent references before video production.

RELEASE4w ago
Figma launches Specs collaborative markdown in open beta

Figma Specs brings collaborative markdown onto the canvas in open beta. MCP and GitHub connections move context into and out of Specs.

WORKFLOW4w ago
MayorKingAI shares prompts for a Seedance 2.5 Rama vs Ravana battle

MayorKingAI publishes the prompts behind Rama vs Ravana. The workflow uses GPT Image 2.5 character sheets, a Midjourney 8.2 battlefield, and a Seedance 2.5 battle prompt with timed cuts and reference-preservation instructions.

WORKFLOW4w ago
World Labs Atlas converts Midjourney 8.1 images into textured 3D models

Erik Luo demonstrates Atlas turning Midjourney 8.1 images into textured, rotatable 3D characters and a stylized room. He reports better output from AI-generated inputs.

RELEASE1mo ago
Kitze launches Flavors with reusable design references and a $99 Pro plan

Kitze launched Flavors with copy-paste landing-page references, design Markdown, shadcn components and templates. Most resources are free; a launch-week $99 lifetime Pro plan adds API/MCP access and other assets.

WORKFLOW1mo ago
Venturetwins reports nine FLUX 3 edits without visible degradation

Venturetwins reports making nine successive FLUX 3 edits to a Chloe ad without visible degradation. Magnific offers the model with multiple image references, element placement controls and targeted detail editing.

RELEASE1mo ago
FLUX 3 Image adds bounding-box layout controls

FLUX 3 Image adds bounding-box layouts, precise multi-turn edits, 4K output and support for up to 10 references. A creator comparison found it most accurate at following fine-detail editing instructions.

WORKFLOW1mo ago
Magnific uses Ideogram 4.5 character sheets to build a generated sitcom scene

Magnific used Ideogram 4.5 to create cast and apartment reference sheets for a generated sitcom scene. After a video frame showed the wrong T-shirt, the team edited the frame and regenerated the clip.

RELEASE1mo ago
Kling opens 4.0 Flash early access to Ultra Yearly subscribers

Kling opened 4.0 Flash to Ultra Yearly subscribers ahead of the planned October launch of flagship 4.0. Early creator tests show text-to-video clips and scenes using character references.

WORKFLOW1mo ago
GPT-6 Astra workflow reportedly turns 20 property photos into a walkable Unreal Engine 5.8 scene

Amir Mushich reports using GPT-6 Astra and Unreal Engine 5.8 to turn 20 real-estate listing photos and map panoramas into an interactive property walkthrough. He says Blender tests did not work well for the project.

WORKFLOW1mo ago
Higgsfield demos Claude Opus 5.5 converting references into editable 3D scenes

Higgsfield demos show Claude Opus 5.5 converting paintings, drawings, character sheets, floor plans, and photos into editable Blender-style scenes. One demo also builds a browser app for placing photo-derived furniture in an interior.

WORKFLOW1mo ago
Astra turns pet images into printable, foldable paper toys

A creator used Astra to turn an image mockup into printable papercraft instructions for a foldable pet toy. The workflow asks Astra to check and revise the design so the finished template can physically fold.

WORKFLOW1mo ago
A creator shows how Seedance 2.5 can keep five cats in frame

Creators are using explicit stillness constraints and named positions in Seedance 2.5 prompts to control cat behavior and head counts. In one 15-second test, a five-cat scene repeatedly returned four until each cat had a distinct position.

PROMPT1mo ago
GPT Image 2.5 workflow builds branded dashcam videos with Seedance 2.5

The workflow locks a realistic dashcam-style opening frame in GPT Image 2.5, then animates it in Seedance 2.5. Its prompts specify camera framing, branded vehicles, and escalating visual interruptions.

WORKFLOW1mo ago
A creator connects GPT-6 Astra to Hyper3D Rodin over MCP

The workflow gives GPT-6 Astra authenticated MCP access to Hyper3D Rodin for planning and generating 3D assets. A related setup sends an image through Astra and Codex to create an editable 3D space rather than a static model.

WORKFLOW1mo ago
Creators use 3D and image references to guide AI video shots

Creators are using stills, simple Blender previs, and reference clips to steer composition, character appearance, materials, and camera framing in video models. The examples span Seedance 2.5, Hailuo, and MiniMax H3.

WORKFLOW2mo ago
GPT-6 Astra reportedly rebuilds a studio in Blender from 5 photos and 3 panoramas in 11 minutes

A creator says GPT-6 Astra recreated a studio as a Blender scene from five photos and three panoramas in 11 minutes. The model and web viewer were published for inspection, while a separate demo showed a similar office.

WORKFLOW2mo ago
Higgsfield demos GPT-6 Astra converting references into Blender models

Higgsfield demoed GPT-6 Astra turning visual references and plans into editable Blender models, including nail art, an AirPods case, a Mies house, and Space Shuttle Discovery. The shuttle demo contains 192 assemblies.

WORKFLOW2mo ago
GPT-6 Astra users build editable Blender models from photos, plans, and scans

Creators report using GPT-6 Astra, reference materials, and Blender to build editable 3D models. Reported results include an 11-minute studio model, a 3D-printable replacement part, and a cleaned RealityScan mesh.

WORKFLOW2mo ago
Higgsfield says GPT-6 Astra turns floor plans into Blender walkthroughs

Higgsfield says Astra converted a floor plan into scene code, a Blender location model, and a Cycles render. Separately, a creator says it made a to-scale cabin walkthrough from a 38-page PDF in about 10 minutes.

RELEASE2mo ago
Magnific adds 12-reference inputs for MiniMax H3 Max

Magnific says MiniMax H3 Max can use up to 12 image, video, or audio references for clips up to 15 seconds. Its examples separate character, wardrobe, expression, and location references to maintain continuity across shots.

WORKFLOW2mo ago
Adobe Firefly Boards builds trainer-sandal campaign in paid partnership

In a paid Adobe partnership, a creator documented a trainer-sandal campaign made in Firefly Boards. The workflow moved from product concepts and material boards to lifestyle images and motion clips using the sandal as reference.

RELEASE2mo ago
Midjourney updates V8.2 Edit with 4-image references and --hd output

Midjourney updated its V8.2 Edit test model with instruction edits, up to four image references, 2x --hd output, inpainting, and outpainting. Midjourney says the update improves image quality and is seeking feedback.

WORKFLOW2mo ago
MiniMax H3 Max guides document start-end frames and motion-control timelines

Practitioners are using MiniMax H3 Max with start-end frames, image-to-video, and text-to-video inputs. Community guides also cover H3 reference-to-video nodes and motion-control timelines for character work.

RELEASE2mo ago
Gemini Omni Flash 1.1 adds video references and 10-second extensions

Gemini Omni Flash 1.1 adds video references, 10-second extensions, and first- and end-frame controls. It offers 360p drafts, 4K upsampling, and access through Pika API Club.

WORKFLOW2mo ago
Creators report using MiniMax H3 with up to six image references

Creators report using up to six image references and short clips in MiniMax H3 for reference-led scenes. One workflow used the setup to make a Lego-style sitcom sequence for a presentation.

WORKFLOW2mo ago
Magnific generates multi-shot videos from start and end frames

Magnific says creators can set start and end frames before generation to produce scene changes in one run. The workflow numbers and timestamps shots in the prompt while holding reference images.

WORKFLOW2mo ago
Reference-led video workflows place consistent characters across scenes

Creators are using image references to place prepared characters in generated scenes and guide image-to-video shots. Higgsfield's Seedance 2.5 workflow also swaps people, backgrounds, or effects from supplied photos.

WORKFLOW2mo ago
Magnific shows Wan 3.0 animating a character sheet

Magnific demonstrates a Wan 3.0 clip guided by one character sheet and a prompt specifying retained identity traits, scene direction, camera, and audio. Early creator tests say referenced styles can still shift toward a 3D look.

WORKFLOW2mo ago
MiniMax H3 turns reference frames into short video shots

Creators describe using storyboards or generated stills as first, last, and reference frames for MiniMax H3 shots. One demonstrated the approach with a timed racing sequence, then assembled the results in conventional editing tools.

WORKFLOW2mo ago
Seedance 2.5 references preserve characters across a 3.5-minute film

Creators use Seedance 2.5 reference assets to preserve character identity and spatial continuity across long sequences. One workflow turns two initial character frames into seven 30-second generations for a 3.5-minute film.

WORKFLOW2mo ago
MiniMax Design turns two references into an FPV-style transition

A creator used MiniMax Design to analyze two meme references and plan an FPV-style transition between them. The agent produced an H3 prompt specifying opening and closing frames for one continuous move.

WORKFLOW2mo ago
Reference frames preserve continuity across AI video shots

Creators are using character sheets, prior clip endings, and anchor frames to maintain identity, lighting, and shot continuity across generated video. Reported workflows pair reference assets with Seedance and game-camera setups.

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